Armor & Weapons Keywords Community Resource
Armor & Weapons Keywords Community Resource (AWKCR) is a mod for modders. It was created to give a universal language to anyone who wanted to create and share customized armor pieces. It does this by adding a standardized set of crafting menu categories for armor, clothing and weapons as well as two new crafting benches.
All of this was done so that you, the modder, could share menu keywords and avoid bloat and the dreaded formlist cap bug. The other main issue AWKCR seeks to solve is the lack of describable diversity with the armor system set forth in Vanilla Fallout 4.
What we mean by this is that currently in an unmodded Fallout 4 file we are given very few ways to identify what armor is going into which slot. In particular we lack the ability to define left from right when it comes to the arm and leg armor slots. AWKCR adds the ability to tag these items in such a way that you can define where they attach to the character in game as well as how they sort when looking through your inventory in game.
This mod works great for those who are creating modded items or for those who simply want a more efficient way to consume the amazing content being created by the community at large.
True Storms – Wasteland Edition
The weather effects in Fallout have come a long way since Fallout 3 (eg, they exist now). But they still felt a little timid. With the True Storms mod from fadingsignal this has changed, and the full force of natur bears down upon the Wasteland.
Coming from a storied history as a mod for Skyrim, the True Storms mod for Fallout offers an even more extensive list of changes. In this edition, you’ll experience intense thunderstorms, with distant lightning and more intense rains during thunderstorms. You’ll also get to experience the full force of a wasteland dust storm, with gusting winds and new particle effects.
Dust storms being just one of the new weather types, also coming to an inconvenient time near you are heavy fogs, different intensities of rain and wind, and the dangerous radiation rain.
The sound is incredible too, with brilliant interior sounds for all weather types, making it a much more immersive experience inside buildings. With all new sounds triggering and blending randomly for a unique playback every time.
Bodyslide and Outfit Studio
Bodyslide finds itself in a neat little niche where it allows the modder to do some advanced functions without making the user know how to edit meshes or use advanced techniques. Bodyslide derives it’s name from the sliders it uses to change outfits and bodies. These sliders allow you to create your own body shape, from supermodel to grotesque demon, the choice is yours.
Outfit studio is also neatly included in this mod package and it puts the power of converting outfits between customized bodies, correct animation weights and to create your own bodyslide sliders.
While there are many ways to affect these same changes, almost all of them require significantly more experience and know how. Bodyslide is the ideal place to start for the up and coming modder.
This mod is located nicely in a github repository and that means that as it gets updated so will you. Simply follow this link https://github.com/ousnius/BodySlide-and-Outfit-Studio and the instructions inside will guide to one of the simplest installation processes in modding.
You will be surprised at the change that you can produce in this mod. Both with how much you can do and how simply you can do it.
Homemaker Expanded Settlements
If you’re anything like me, then you delayed exploring the wide wasteland world of Fallout 4 to instead clear up junk and make your old neighborhood look welcoming and clean once again. I liked the base building aspect so much that I joked I was never going to leave.
Homemaker – Expanded Settlements takes everything I loved about the base building process and turns it up to 11. It adds over 1000 balanced craftable objects. These objects range from cars to fridges, to snappable walls.
Homemaker also expands upon themes of your builds. Did you end up going with the institute all the way to the end? Well then its high time you made your settlements match your morally flexible decision making. Or maybe you thought your settlement could use some more spiked skulls? Well you can do that too.
Homemaker not only adds a crazy amount of new items to build and decorate your well earned settlements, it completely overhauls the vanilla system. Adding new categories of items for easier organization, improving the snapping of items and the addition of large prefabs are just a few of the new and improved ways this MOD helps you enjoy scraping out a life in the wasteland.
Improved Map with Visible Roads
It seems like every new Bethesda game comes with a beautifully artistic yet maddeningly difficult to use map. Luckily Bethesda seems more than happy to let the community deal with this. Fallout 4 is the latest Bethesda game to get a much need map update with the Improved Map with Visible Roads MOD.
The major UI improvement this MOD brings is the addition of roads on the map. This makes it possible for you to plan out your casual wasteland stroll. It also will make you that much more likely to be dismembered by a mine, but that’s hardly the MOD’s fault.
In addition to visible roads, the Improved Map MOD adds distinct water lines and topography. These features seem so simple it’s odd that they had to be added. While there is a chance that knowing exactly what you’re walking towards might take away from the main appeal of wandering, discovery, experienced players will enjoy a more accurate, more usable map.
There are a few optional additions to the Improved Map. Most notably they have numbered grid lines and numbered districts. These features make the map more readable and in the case that you and a friend both use improved maps, these features will allow you to more accurately describe where you found that thing you’re bragging about.